VR Empathy as Appropriation [...]

I don't use the "A-word" lightly, but I think this is such a bad look for VR culture that we must deploy the white liberal kryptonite immediately: VR empathy machines are just VR Appropriation machines. They are fundamentally about mining the experiences of suffering people to enrich the self-image of VR users... or, even worse, they're about mining the experiences of suffering people to enrich the cultural appeal of VR brands? (Source)

Guided Pathways [...]

Advocates of pathways at Arapahoe changed minds by assembling faculty members around a table with a stack of anonymized transcripts from students who had dropped out. The professors were asked to find a path to graduation for those students. "They were shocked at the courses they had taken," Ms. Edwards said, and understood the need to help students make better choices. (Source)

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Ostrom’s Refutation of Tragedy of the Commons [...]

groups are capable of avoiding the tragedy of the commons without requiring top-down regulation, at least if certain conditions are met (Ostrom 1990, 2010). She summarized the conditions in the form of eight core design principles: 1) Clearly defined boundaries; 2) Proportional equivalence between benefits and costs; 3) Collective choice arrangements; 4) Monitoring; 5) Graduated sanctions; 6) Fast and fair conflict resolution; 7) Local autonomy; 8) Appropriate relations with other tiers of rule-making authority (polycentric governance). This work was so groundbreaking that Ostrom was awarded the Nobel Prize in economics in 2009. (Source)