VR Empathy as Appropriation


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> I don’t use the “A-word” lightly, but I think this is such a bad look for VR culture that we must deploy the white liberal kryptonite immediately: VR empathy machines are just VR Appropriation machines. They are fundamentally about mining the experiences of suffering people to enrich the self-image of VR users… or, even worse, they’re about mining the experiences of suffering people to enrich the cultural appeal of VR brands? [source](http://www.blog.radiator.debacle.us/2017/04/if-you-walk-in-someone-elses-shoes-then.html)


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